
SERGI MONREAL IBAÑEZ
My name is Sergi Monreal and I'm 26 years old.
Unity Developer with a lot of passion for video games and 2 years of experience developing them in different companies. I have also participated in several game jams and developed my own projects in my free time.
I'm proactive, always passionate about learning new things, and a great teammate.
Videogames have been in my life since I was 3 years old. My father had a PS1 and I used to play a lot back then with him. I've played hundreds of games until today, learning from them and having fun while doing so. My favorite game has to be Persona 5.
EXPERIENCE AND EDUCATION
EXPERIENCE
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QA Tester, GLI, Gaming Labs International, Barcelona, Spain (Current Job)
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Tested Slots, Blackjack, and Poker games to ensure they work properly.
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Monitored and tracked bugs and defects, and documented results in official documentation.
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Utilized Jira to ensure all issues were addressed and resolved.
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Proactively identified, investigated, and reported software defects and issues.
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Unity Developer, Mediapro, Barcelona, Spain (April 2023 - June 2023)
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Unity Engine 2D and C#.
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Developed an application prototype for an external company based mainly on interactions with Unity's UI.
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Documented the entire application in a TDD.
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This job helped me learn how to write correct documentation for a project and allowed me to have my first experience of working for a big company like Mediapro.
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VR/AR Unity Developer, Algoritcom, Barcelona, Spain (December 2022 - Abril 2023)
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Unity Engine 3D and C#. Implementation of ARCore, ARKit, and XR Toolkit.
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Mentored a Junior Developer, so he could improve in OOP, writing scalable code, and using GitHub to upload new project versions
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This job allowed me to work with a company that aims to work with new technologies, which was really interesting.
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VR Game Programmer, Black Alligator S.L., Barcelona, Spain (July 2017- August 2018)
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Unity Engine 3D and C#. Implementation of XRToolKit.
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Assisted in improving and optimizing code for better performance, getting +20FPS on the product, while also making it more scalable and easier to read.
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Hosted meetings with the design team to make sure the game was being made as they desired.
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This game did not release, but its page is still online with a trailer. Gotta get going: Steam Smugglers: https://store.steampowered.com/app/783320 /Gotta_Get_Going_Steam_Smugglers_VR/
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My first work experience. I learned a lot on how to apply good coding practices, clean coding, and how to interact with senior developers.
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Unity Mobile Developer Student Internship in CAEC Centre de Negocis, Barcelona, Spain (January 2017 - June 2017)
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Unity Engine 3D and C#.
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Helped in the implementation of UI and animations in an Android/iOS app.
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Improved the code for this UI to get better readability and performance.
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EDUCATION
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Bachelor’s degree in design and production of video games, Tecnocampus, Pompeu Fabra University (2018-2022)
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Multidisciplinary degree in which I studied C#, C++, and SQL.
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Focused on improving my abilities in Unity Engine and Unreal Engine.
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Learned programming patterns and principles to improve the readability of my code.
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Graduated with two High Honor mentions.
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Bachelor’s degree in design and production of video games. ITES, Barcelona (2015-2017)
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Studied the basics of Unity Engine and C# programming.
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Started to learn how Unity Engine pipelines work, and how to write optimized and scalable code.
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B2 English Level Certified by Cambridge University (First Certificate)
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A title that certificates that I have a B2 level of English.
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SKILLS
SOFT SKILLS
-Patient.
-Teamwork.
-Open to learning new things.
-Great at solving problems.
-A good leader.
-Good managing teams.
-Great communication skills.
-Great at managing my own time and schedule.
-Spanish - Native
-Catalan - Native
-English - High Proficiency (B2 Level)
Languages
TECHNICAL SKILLS (HARD SKILLS)
Programming languages:
-C# (Specialized)
-C++ (Specialized)
-SQL
-Python
-Lua
-My main focus is writing scalable, understandable and optimized code
Game engines:
-Unity3D (Specialized)
-Unreal Engine
-Renpy
PORTFOLIO
PC GAMES














MOBILE APPS

PROJECTS IN DEVELOPMENT
LINK FASTER
Mobile game inspired in Stacker arcades
Started this project a year ago with a good friend of mine. I want this project to show what I'm capable of doing, in a game that implements a lot of code and does it in the right way, fully optimized. Also, we want this game to be highly polished, with a professional look. This game is 70% done.
COOKIE'S DAWN
Romance Visual Novel
I'm a big fan of Otome games, and wanted to try doing one myself. Have an artist with me who is doing all the art for the game, and I am doing all the code for it, combined with some libraries. This project will take a while, but I'm really looking forward to finishing it.